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Call of duty infinite warfare

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Sure, nobody’s going to be jumping around with jetpacks anytime soon but the rest of it was pretty grounded science fiction, as has already become obvious in the intervening five years. I want variety and experimentation, not the same old thing from now until the end of time. For whatever reason though they’ve done that, perhaps because, especially nowadays, they don’t want things to change too much year to year or that will interfere with the esports side of things – where people probably don’t want everything changing completely every year. That means the other obvious thing to do is set your game in the future, but Infinite Warfare seems to have put Activision off that for life.Īctivision has three developers working on Call Of Duty, so the obvious thing to do is to have the games rotating through the historical settings each year to keep things fresh: past, present, and future.

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If the setting is modern day you know pretty much what all the weapons and vehicles are going to be before you start and for me that really limits the excitement of a new game. Modern day settings obviously work very well for the franchise but that can quickly get old too, especially if, as rumoured, Battlefield 6 is going to have basically the same setting.